LydiaSyft
Preprocessing.h
1
#ifndef PREPROCESSING_HPP
2
#define PREPROCESSING_HPP
3
4
#include "Synthesizer.h"
5
#include "game/InputOutputPartition.h"
6
#include <lydia/logic/ltlf/base.hpp>
7
8
namespace
Syft {
9
10
OneStepSynthesisResult
11
preprocessing(
const
whitemech::lydia::LTLfFormula &formula,
const
InputOutputPartition &partition,
12
const
Syft::VarMgr
&var_mgr, Syft::Player starting_player);
13
}
14
15
#endif
//PREPROCESSING_HPP
Syft::VarMgr
A dictionary that maps variable names to indices and vice versa.
Definition:
VarMgr.h:15
src
synthesis
header
Preprocessing.h
Generated by
1.9.1